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Tools

Slugline. Simple, elegant screenwriting.

Red Giant Color Suite, with Magic Bullet Looks 2.5 and Colorista II

Needables
  • Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony Alpha a7S Compact Interchangeable Lens Digital Camera
    Sony
  • Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic LUMIX DMC-GH4KBODY 16.05MP Digital Single Lens Mirrorless Camera with 4K Cinematic Video (Body Only)
    Panasonic
  • TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM DR-100mkII 2-Channel Portable Digital Recorder
    TASCAM
  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz
Saturday
Jan142006

Orphanage wraps Navy Seals commercial

We just completed work on a Navy Seals commercial that I directed for Campbell-Ewald. Once it airs I'll make it available here. Shot on Panasonic Varicam, edited in Final Cut Pro HD in native DVCPROHD at Pictures in a Row in Los Angeles, all compositing and finishing done in After Effects at The Orphanage, SF.



Full details will be on the Orphanage Commercial Productions site soon.

I shot three spots in December and as a part of my plan to make this site more filmmaking-focussed, I'll post updates on these in the coming weeks.

Tuesday
Dec132005

Effects Corner

Visual Effects Supervisor Scott Squires has a blog and Podcast:

Effects Corner

Monday
Nov282005

from nerd to bard

Enough math. Check out celtx (pronounced kelt-ix), an open source application that at its core is a solid screewriting tool, but it seeks to become an all-encompasing production tool.

Word to that. The best part is, they want to hear from users about what features to add.

Hear an interview with the creator of celtx on the Filmmaking Central podcast.

Wednesday
Nov162005

sRGB

The sRGB luminance curve is designed to be an approximation of a gamma 2.2 curve, but with a straightline portion near zero to avoid rounding errors in conversions.

Duh.

It's hard to find good online resources with the to- and from-sRGB conversions expressed in language compatible with nerdy compositing applications, so I thought I’d consolidate some findings here.

Spitzak has the sRGB to linear conversion right:

x < .04045 ? x/12.92 : pow((x+.055)/1.055, 2.4)

And here’s its inverse:

x < .0031308 ? x*12.92 : (1.055*pow(x,1/2.4)) -0.055

The question mark is an if/then. If the conditional before it is true, do what’s before the colon. If false, do what’s after.

Boom.