What crazy program is this? It’s the purportedly un-nodal After Effects, of course. AE’s mysterious Flowchart View (when fully unfurled) is almost identical to Combustion’s, which is the best candidate for comparison since both apps have the notion of a layered “Composition,” or Comp, as a special type of node. AE, like Combustion, is actually a node-based compositor underneath all the fancy UI.
It seems to me that Shake and Digital Fusion, the applications we most associate with hard-core nodalogy, are heavily biased towards a Big Complicated VFX Shot model, where all inputs are likely to be the same size and duration. Want to put A over B? Use the “over” node. Want to put 100 layers together? Use 100 of those nodes. Want to reorder those layers to see how they might work together another way? That’s gonna take some time. Wanna see how things relate in time? Good luck.
AE’s timeline is an obvious advantage over these guys, but so too is the idea of a “node” with an infinite number of possible inputs, layer ordering, transfer modes, and 3D transformations. That node is the Comp. Why a Shake or DF user would not want to avail themselves of this, the most powerful of image processing tools, is beyond me. But the trade off is that they can see at a glance exactly what is happening to their images, something that is tricky in Combustion and nearly impossible in AE.
Remember the last time you took over someone else’s complicated AE Project? That was probably the last time, if ever, that you broke out the Flowchart View. Since you can’t edit the project with it, it’s basically a handy browser to better understand what’s going where. There’s no better tool for understanding the structure of the Comp than the Timeline/Comp Window combo, and there’s no better tool for understanding the structure of the Project than the Flowchart View.
I find the Flowchart View most useful as a replacement for the Project Window. To this end, I find it most intuitive when it is configured as shown in the attachment - Layer switch off, zoomed such that all text is visible. It seems to be less of a screen real estate hog in Left to Right mode rather than Top to Bottom. Most of my wishes for the Flowchart View are for features that help me use it instead of the Project Window - updating its context menus to match, some drag-and-drop action. Simple things that would facilitate using the Flowchart as the principal navigation tool for the project, but not necessarily as a way to edit a Comp.
When I do switch Layers and Effects on, there’s a small part of me that even thinks it might be cool to see the effects on a layer strung out sequentially like in Combustion. Maybe I could even see adding and editing effects here. But it’s not important. The thing that’s important to understand is that this would not change the way AE works at all — it would just expose the inner workings a bit more, making it more obvious what AE’s largely hidden Order of Operations is, which is a point on which many users get hung up time and again.