Is RED One Really a 4K Camera?

Anyone interested in the RED One camera should read this comparative review/diary of the Sigma SD14 and the Canon 5D (the latter of which I am a delighted owner).

Both are SLRs, both are a few years old. But the 5D has a 12.7 megapixel, full-frame chip, where the Sigma produces a mere 4.6 megapixels. Why bother even comparing them?

The reason is that the Sigma has a Foveon sensor rather than a CCD or CMOS. This sensor can capture distinct R, G and B light information at every pixel. The 5D's CMOS chip can record luminance at every pixel, and uses the common Bayer pattern of color filters at the photosites to capture RGB color, intermingling color fidelity and spatial resolution in a way that must be decoded by software using some math, some compromises, and some guesswork.

One way of looking at this is that the 5D spends three of its 12.7 million pixels to accomplish what the Sigma achieves in only one. If the 5D records 12.7 million tiny little light records per image, then the Sigma records 13.8 million (4.6 x the unique R, G and B records per pixel).

But that's not entirely fair. Our eyes tend to perceive detail more in luminance than in color, and the 5D is recording much more luminance information that the Sigma. For black and white photography, the 5D truly is a 12.7 megapixel camera and the SD14 truly is a 4.6 megapixel shooter.

So the truth lies somewhere in between—the SD14 is neither the 5D's equal in resolution nor is it possessed of one third the pixel count.

In one very real way the RED One is a 4K camera. It creates 4K images that look damn good.

And in another equally real way, the RED One is not a "true" 4K camera, as each of the 4K's worth of pixels it creates for each frame is interpolated (from compressed Bayer data at that).

And that's probably just fine—a topic for another day.

VFX: Easier than you think, harder than you think

I love this breakdown clip from Ryan vs. Dorkman 2 (which, if you haven't seen it, is totally worth watching). Based of the so-simple-it's-brilliant notion of showing Star Wars Lightsabers doing things that "we personally think would be fun to see," these guys staged a Lightsaber battle in a factory between, well, two regular guys. The effects work is excellent, and one reason why is that they shot a lot of practical elements.

When you're just getting into effects, it's easy to get stuck thinking that you have to do everything with your computer. These guys wanted to create a realistic reflection, smoke, and sparks. So you know what they did? They shot something that would create a reflection. Then they filmed some smoke. Then they filmed some sparks.

Easy, right? Well, maybe not. To some people it's easier to sit in front of a computer for hours trying to get particles to look like smoke than it is to black out a space and heat up a metal rod with a blowtorch. But the latter is worth the extra effort, because the results will look better and ultimately take less time to create. Sometimes making something look photo-real is just as easy—and as difficult—as shooting something real.