Sony a7S Days 1 & 2

I’ve had the Sony a7S for two days now. I’m doing everything wrong, and loving it.

If your life is boring, just order a new camera. The day it arrives, I guarantee you’ll have tons of other, non-camera-related stuff going on. My Sony a7S arrived into a blender of familial and professional activity. The only option I saw was to go full DV Rebel and bring the little beast with me wherever I went, in the hopes of stealing a shot or two.

Right away, I was doing everything wrong. I assumed my U3 card I’d bought for my short stint with the GH4 would work in the Sony, but the a7S specifically requires a SDXC card to record the highest data rate format, XAVC-S (50 Mbps). I had purchased the 32GB of this model, which is SDHC. The 64GB version is SDXC. Obviously.

Stuck recording only 24Mbps AVCHD, I proceeded to search my kit for my vari-ND filters, which I seem to have misplaced. Wow. Should I be telling you all this?

Luckily, both my Metabones Mark IV and FotodioX Vizelex ND Throttle EF to NEX/alpha adapters had arrived. The Metabones is expensive at $399, but necessary to control electronic EF lenses (and exceptionally well-made, down to the plastic carrying case). The Vizelex adds the convenience of 10 stops of variable ND, but can’t communicate with, or even power, a lens. But if you have manual EF-mount glass, the Vizelex is easily worth the $99.95.

None More ND

Because, of course, the elephant in the blown-out room is that the a7S only goes down to ISO 3200 when shooting S-Log2, which is the Picture Profile where this camera’s unique abilities truly shine. Good for about three extra stops of highlight handling and aching to be graded, S-Log2, even at 8-bit, is half of this camera’s claim to my heart.

The other half is, of course, the full-frame sensor. You get a terrifyingly good look at it every time you change lenses. At only 12 megapixels for stills, its photosites are like giant buckets collecting excesses of light from even the darkest corners.

So why must S-Log2 bottom out at ISO 3200? Pre-production models actually went down to 1600. Why the change? Word is that it was to max out the dynamic range, and I certainly hope that’s the case—but this gotcha will make you think twice about trying to shoot S-Log2 in bright daylight.

Unless you’re doing everything wrong, like me. I slapped 2 ND8s on the front of my Schidt Optiks FF58 (which took every adapter ring I own), which, in turn, I mounted to the Vizelex. This allowed me to expose properly in daylight, at the modest expense of introducing an unpredictable green-to-purple tint to the image.

Not that you’d ever know while shooting. Capturing S-Log2 without any kind of viewing LUT falls somewhere between crazy and stupid. The best possible reason to attach an EVF or outboard monitor to this camera would be to enable a viewing LUT. Without this, it’s hard to see any color at all in the image. It’s also far too easy to grossly underexpose skin, because shadows that should really be nearly black under a proper S-curve LUT appear as bright, detailed gray. Brightening 8-bit S-Log2 in post is possible, but this ISO 3200 footage is indeed noisy, and while the noise is not unpleasant to the eye, it becomes so when you push to too hard.

The a7S cannot shoot 4K internally, which has many folks excited about the not-yet-available Atomos Shogun 4K monitor/recorder. Even if you never recorded 4K with it, its LUT capabilities would be of enormous value when shooting S-log 2.

I was so fascinated with the challenges of using this camera in bright light that I neglected to test its seemingly unrivaled low-light performance. See: Doing everything wrong.

The Pictures

The video above is a mess. I shot it mostly with food and drink in the other hand. It cut it quick, and I tried not to be too precious about color (although I couldn’t resist tracking a few masks), working entirely in Premiere Pro. I graded under a modified Kodak 2383 LUT in Magic Bullet Looks 2.5, using the new LUT Tool, as well as some top-secret stuff I’m working on(!). The combination of 8-bit, S-Log2, and AVCHD compression should result in scrambled eggs.

Instead, to me, it’s just magic.

Here’s a shot from the sunny bar where I surreptitiously shot the cocktail-making:

Here it is with the LUT and some color:

Boost the virtual exposure and detail appears in the shadows (aglow from the low-contrast, flare-crazy Schidt lens):

Drop the exposure and you can see clouds in the blue sky outside.

After years of suffering with the razor’s edge exposure window of the 5D, this is simply glorious.

Random Observations

I could write all day and never cover even the most basic information about this camera, so instead, here are some context-free tidbits:

  • There are optional video frame guides, including one for 2.35:1 framing. I immediately assigned one of the function buttons to toggle this on and off.
  • Red Giant’s Denoiser II works wonders on the S-Log2 footage. The default settings are perfect—just make sure you’re working in a 16bpc project in After Effects.
  • The a7S comes with two batteries, and the wall-wart charger has three indicator lights showing the charge level. That was something that bugged me about the GH4—its charger simply lights up yes or no, giving no hint at how far along you are.
  • Also included is a simple, plastic “cable protector” to keep delicate HDMI cables from getting yanked out or bent.

What’s Not to Like?

It’s painfully ironic that the low-light king of cameras has a noise problem when shooting video in broad daylight. Shooting S-Log2 without a viewing LUT is challenging, but shooting in other picture profiles reduces dynamic range enough that a big part of this camera’s appeal disappears. The alpha body is solidly-built, but it’s so maniacally small that it’s difficult to grip, especially with a big lens attached.

The small, awkward package makes for unstable hand-holding, which immeditaly reveals the camera’s pronounced rolling shutter. But in actual shooting (instead of crazy camera waving), it’s not a big deal as your first impression causes you to fear. In this video, I applied the excellent Rolling Shutter Repair effect included with Premiere Pro and After Effects to a handful of shots. It’s not a panacea, but it works shockingly well, and renders fast.

But C’mon

This camera rocks. It’s already aced my litmus test that the GH4 failed—it makes me excited to go out and shoot. I’m eager to see what happens when I start doing just a few things right.

The Sony a7S is shipping now from both Amazon and B&H. You’ll need an SDXC card. The Atomos Shogun is available for pre-order.

Mask Tracking and Color Grading in CC 2014

The After Effects mask tracker combines with the new effects masking features in After Effects and Premiere Pro CC 2014 to enable powerful color grading on a single clip. This simplifies layering color corrections with Red Giant Colorista II and turns your NLE into an incredibly powerful color grading station.

This is super cool, and will absolutely influence the future of Red Giant’s development. For most filmmakers I know, color correction needs to be an integrated part of creative editorial—without sacrificing any power.

Watch to the end of the tutorial for some great news about a longstanding bug with Premiere and Magic Bullet Looks!

Update on 2014-07-02

Dan Wilk of Adobe helpfully pointed out that you can add points to the polygon mask in Premiere (not the ellipse, just the polygon) by CMD + clicking (CONTROL + click on Windows). Nice!

Update on 2015-02-03

This has only gotten better and better. The mask tools are even easier to use now, and we did indeed completely change the design of Magic Bullet Colorista to take advantage of this. Check it out!

Lightroom for Your Camera

The Most Important New Photo App Has a Fatal Flaw

Adobe launched Creative Cloud 2014 today, and along with it several new mobile apps. Photoshop Mix lets you blend layers using a touch-optimized version of Photoshop’s powerful Quick Select tool. Line and Sketch are drawing apps designed to work with Adobe’s own stylus and ruler accessories.

But the one I’m most excited about wasn’t a surprise at all. As promised, Lightroom mobile is now available for iPhone. Like the iPad version, it’s free, but requires a Creative Cloud subscription. (The bundle of Lightroom and Photoshop for $9.99/month is now a permanent pricing plan, by the way.)

Despite having the exact same features, Lightroom for iPhone is a very different thing than the iPad version. Because this is Lightroom running on your camera.

I’m a “serious” photographer. I have cameras with red dots and and lenses with red rings. But I also take a ton of photos with my telephone. Having the power of Lightroom running on your actual camera is a major, important change to mobile photography. When you snap a shot, or, more likely, a series of shots on your iPhone, and then easily (even automatically) upload them to your Lightroom catalog, where you can then edit, flag, and now rate them, with all changes synced to your master catalog, you have a speed and power in mobile photography that will have you rethinking your iPhone’s role as a “casual” camera.

A New and Promising Workflow

Effortlessly getting your fresh iPhone snaps into Lightroom is great in a few ways. I started out wishing for nothing more than metadata management in a mobile Lightroom app, and I have productively used that functionality, but now I’m hooked on having the power of Lightroom’s editing controls in my pocket. Lightroom’s exposure, contrast, color temperature, clarity and shadow/highlights controls produce significantly better results than any other mobile photo editing app.

But the real power comes when you launch Lightroom desktop, and see all of your photos there, with their edits as nondestructive metadata. You can continue making your photos look their best, and the edits will be synced back to your iPhone—even those that Lightroom mobile can’t modify. This means Lightroom mobile is rendering the full Adobe Camera Raw engine, which bodes well for increased editing capability in the future.

iPhone photos thoughtfully processed in Lightroom can look shockingly good. Here are a few examples from my recent trip to Taiwan.

If you choose to automatically upload all your iPhone photos to Lightroom (the aggressive default when you first run the app), you could even dispense with syncing your photos to your computer the old-fashioned way (if it weren’t for pesky video).

The Fatal Flaw

Lightroom mobile is a work in progress, and it’s not perfect. I’d kill for user-created presets synced from desktop Lightroom. You don’t have control over where on your computer your uploaded photos are synced to. And when sorting through photos, you have to switch between flagging mode or star rating mode (new in version 1.1 for iPad as well), rather than having both available at once. You can’t even see both flags and stars at the same time, even though there’s plenty of space on the screen.

But the biggest flaw represents a fundamental misunderstanding of mobile photography. Lightroom mobile strips important metadata from your photos, including time/date and location. That’s right, Lightroom mobile kills one of your iPhone’s best camera features—the always-on GPS.

This means that if you edit a photo in Lightroom for iPhone, save it back to your Camera Roll, and then share it, the social media service you share to won’t know when or where the photo was shot. Apps like Facebook and Instagram use this info to make sharing better. If you’re more privacy-minded like me, maybe you use a personal diary app like Day One. Day One uses photo metadata to automatically create a journal entry with the correct date stamp and GPS location. But if you try this which a shot saved from Lightroom mobile, no such information is found, and the journal entry is created using the current time and location.

Every 99¢ (or free) photo app gets this right. That Lightroom doesn’t is an embarrassing omission.

Just The Beginning

I have high hopes that Adobe will address these shortcomings. We’re only at version 1.1 of Lightroom mobile. It’s almost my go-to mobile photography app (competing with Mattebox, an awesome app that offers custom filter building and sharing, and that leaves my metadata alone).

With proper metadata handling, user presets, and the ability to customize where synced shots are stored, Lightroom mobile could become a must-have for anyone who uses their telephone as a camera, which is approximately everybody in the world.

Lightroom mobile is available on the iTunes App Store for iPhone and iPad. It requires Creative Cloud, which is $9.99/month for Lightroom and Photoshop. Or get a year of full Creative Cloud membership for $50 off from B&H until June 20.